40k MUD High Concept
Factions:
Space Marines
Orcs
Eldar
Chaos Space Marines
Classes:
Scout
Tactical Marine
Devastator (DPS, Glass Cannon)
Assault Marine (CC Specialist)
Terminator (Tank)
Tech Marine (Buff/Machine Damage)
Chaplin (Buff/Chaos Damage)
Apothecary (Heal/Buff)
Librarian (Damage)
Heretic
Chaos Marine
Havoc (DPS, Glass Cannon)
Raptor (CC Specialist)
Obliterator (Tank/Damage)
Chaos Terminator (Tank)
Possessed Marine
Sorcerer (Damage/Buff)
Deamon (CC Damage, no armor)
Guardian
Dire Avenger
Dark Reaper (DPS, Glass Cannon)
Ranger (Stealth DPS)
Striking Scorpion (CC Specialist)
Howling Banshee (CC/DeBuff)
Fire Dragon (DPS, Fire Damage, Negate armor)
Warlock
Farseer (Buff/DeBuff/Damage)
Ork Boy
'Ard Boy (Tank)
Nob (Tank & CC)
Kommando (Sneaky gits get stealth and DPS)
Loota (Ranged DPS, all weapons)
Odd Boy
Weirdboy (Random effect damages, buff)
Painboy (Heals & CC)
Ranks:
Brother... (L1-25)
Sergeant... (L26-50)
Lieutenant... (L51-75)
Captain... (L76-99)
… the Cultist (L1-25)
...the Aspiring Champion (L26-50)
Lieutenant... (L51-75)
Lord... (L76-99)
... (L1-50)
Exarch... (L51-75)
Autarch... (L76-99)
... (L1-50)
Boss... (L51-75)
...da' Big Boss (L76-90)
...da' Bigest Boss (L91-99)
Factions:
Ultramarines
Imperial Fists
Space Wolves
Salamanders
Khorne
Nurgle
Slaanesh
Tzeentch
Ulthwe
Saim-Hann
Iyanden
Biel-Tan
Evil Sunz
Bad Moons
Blood Axes
Goffs
Each class/race combos have certain weapons/armor available to them. Factions only matter for “fluff”, a special chat channel, special location (with special gear possibly), and in-game stuff. (GMs summons all of the Imperial Fists for an event)
Equipment:
Imperial Ranged Weapons:
Bolter
Bolt Pistol*
Plasma Pistol*
Imperial Tactical Weapons:
Storm Bolter
Missile Launcher
Flamer
Imperial Heavy Weapons:
Heavy Bolter
Lascannon
Plasma Cannon
Imperial Melee Weapons:
Combat Knife*
Chainsword*
Company Standard* (A flag that grants small HP regen)
Imperial Tactical Melee Weapons:
Power Sword*
Lightning Claws
Powerfist*
Storm Shield* (Lowers armor save)
(*This indicates weapons that can be used in 1 hand)
Imperial Armor:
Scout Armor (4+)
Power Armor (3+)
Jump Pack/Assault Armor (3+)
Servo Harness (3+)
Terminator Armor (2+)
Artificer Armor (2+)
(Note: I would like to use the 40k way for armor. Armor provides no defense. It provides a chance to negate an attack completely. After a hit is scored, the MUD rolls a number 1-6. If the result is higher than the value of the save- it hits.)
Chaos Ranged Weapons:
Chaos Bolter
Chaos Bolt Pistol*
Chaos Plasma Pistol*
Chaos Tactical Weapons:
Chaos Missile Launcher
Chaos Flamer
Chaos Heavy Weapons:
Chaos Heavy Bolter
Chaos Lascannon
Chaos Plasma Cannon
Chaos Melee Weapons:
Chaos Combat Knife*
Chaos Chainaxe*
Icon of Chaos* (A flag that grants small HP regen)
Chaos Tactical Melee Weapons:
Chaos Power Sword*
Chaos Lightning Claws
Chaos Chainfist*
Storm Shield* (Lowers armor save)
Chaos Armor:
Pre-Herasy Power Armor (4+)
Mark of Khorne (3+, Atk bonus)
Mark of Nurgle (3+, HP bonus)
Mark of Slaanesh (3+, Atk speed bonus)
Mark of Tzeentch (2+)
Chaos Terminator Armor (2+)
Eldar Ranged Weapons:
Shuriken Pistol*
Shuriken Catipult
Eldar Melee Weapons:
Eldar Close Combat Sword*
Eldar Spear*
Psyker Weapons:
Witchblade*
Singing Spear
Dire Avenger Weapons:
Diresword*
Avenger Shuriken Catipult
Howling Banshee Weapons:
Executioner
Mirrorswords
Fire Dragon Weapons:
Fusion Gun
Firepike
Striking Scorpion Weapons:
Scorpion Chainsword*
Biting Blade
Dark Reaper Weapons:
Reaper Launcher
Tempest Launcher
Ranger Weapons:
Long Rifle
Eldar Armor:
Eldar Bodysuit (4+)
Integrated Forceshield (3+)
Rune Armor (3+)
Ranged Weapons:
Shoota
Slugga*
Tactical Weapons:
Kustom Shoota
Big Shoota
Heavy Weapons:
Rokkit Launcha
Melee Weapons:
Choppa*
Bigga' Choppa
Armor:
Nuffin' (6)
'Ard Boys Armor (5+)
Nob Armor (4+)
Mek Armor (3+)
Gear Slots:
Barebones:
Scout
Tactical Marine
Devastator (DPS, Glass Cannon)
Assault Marine (CC Specialist)
Terminator (Tank)
Heretic
Chaos Marine
Havoc (DPS, Glass Cannon)
Raptor (CC Specialist)
Obliterator (Tank/Damage)
Guardian
Dire Avenger
Ranger (Stealth DPS)
Striking Scorpion (CC Specialist)
Warlock
Farseer (Buff/DeBuff/Damage)
Ork Boy
'Ard Boy (Tank)
Nob (Tank & CC)
Loota (Ranged DPS, all weapons)
Odd Boy
Weirdboy (Random effect damages, buff)
Weapons:
Basic Close Combat Weapon
Basic Ranged Weapon
Tactical Weapon
Heavy Weapon
Basic Armor
Advanced Armor
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