English 102 Project
Adventures in Competitive HP Alternatives
Standard (D&D 3.5-4.0/Pathfinder/d20 OGL)
AC= 10 + Armor Bonus + Dex + Size Bonus+ Natural Armor + Deflection Bonus + Misc Modifiers
Attack Roll= d20 + BAB vs AC
Result = HP - d6 + Str
Wound System
AC= 10 + Armor Bonus + Dex + Size Bonus+ Natural Armor + Deflection Bonus + Misc Modifiers
Attack Roll= d20 + BAB vs AC
Result =d20 Wound Roll + Con Modifier
Result | Effect | Description |
> 0 | Death | Hope your friends are nice enough to pay for a resurrection. |
1 to 10 | Bleeding Out | You are unconscious until stabilized. Roll on the wound chart every turn until you either die or stabilize. (20+) |
11 to 15 | Crippled | You are knocked prone and can’t make attack of opportunity. |
16 to 20 | Unnerved | No attacks of opportunity |
21+ | Just a Flesh Wound | You suffered a minor wound but not enough to stop you. If this is a stabilization roll you stabilize. |
Defense Pool Style #1 (“Kiddy Gloves”)
Attack Roll= Attack Roll= d20 + BAB (“I attack with a 22”)
Defensive Options=
Parry = vs AC If you successfully parry this attack, you get an immediate attack of opportunity.
Take It = Vs Ac + Con
Dodge = vs AC + Dex (again)
Move = vs Ac. Regardless of the result you make take a 5 foot step after the attack.
Result = d20 + Con vs. 10 or die.
Defense Pool Style #2 (“Iron Man”)
AC= 10 + Armor Bonus + Defense Modifier + Size Bonus+ Natural Armor + Deflection Bonus + Misc Modifiers
Attack Roll= d20 + BAB (“I attack with a 22”)
Defensive Options=
Parry = vs AC If you successfully parry this attack, you get an immediate attack of opportunity. (Defense Modifier = none)
Take It = Vs Ac (Defense Modifier = Con Modifier)
Dodge = vs AC (Defense Modifier = Dex Modifier)
Move = vs Ac. Regardless of the result you make take a 5 foot step after the attack. (Defense Modifier = none.)
Result = d20 + Con vs. 10 or die.
Note: I really like the "Iron Man" Defense Pool style. I touched on Defense Pools (derived from equipment) in an earlier post.
ReplyDelete-Scott
O yes:
ReplyDeleteInstant Death (“Blackmoor d20”)
AC= 10 + Armor Bonus + Dex + Size Bonus+ Natural Armor + Deflection Bonus + Misc Modifiers
Attack Roll= d20 + BAB vs AC
Result = d20 + Con vs. 10 or die.